_NAME_: | Learn C# Programming by Creating Games with Unity: Learn C# and Enjoy the Process [eB... |
Description: Learn C# Programming by Creating Games with Unity: Learn C# and Enjoy the Process [eBook] Description: Master C# and Game Development with Unity Are you ready to turn your passion for gaming into a career? This guide is your ultimate resource for mastering C# and Unity. Whether you're a beginner or looking to refine your skills, this book offers step-by-step instructions, practical exercises, and projects to help you learn C# through game development. What You'll Learn: - C# Programming from Zero to Advanced Concepts. - How to use Unity Engine. - How to Code a Video Game in C#. - Data Management in C#. - Procedural Content Generation in C#. - Tips for Debugging and Error Management in C#. - Key Development Principles for Clean and Efficient Code. Why Choose This Book? - Comprehensive Learning Path: From basic C# concepts to advanced game development. - Real-World Projects: Apply your knowledge through practical projects and challenges. - Expert Guidance: Benefit from the author's extensive experience as an instructor. - Support and Resources: Access additional resources and support. Book Content: - Chapter 1: Install Unity, understand its interface, and learn the benefits of using a game engine - Chapter 2: Basics of C# programming including statements, variables, and arrays. - Chapter 3: Workflow for creating and debugging your first C# script. - Chapter 4: Develop an infinite runner game with character movement and obstacles. - Chapter 5: Use classes, inheritance, and events in C# for game development. - Chapter 6: Create a 2D shooter game with spaceships and targets. - Chapter 7: Implement lists and dictionaries in C# for game data management. - Chapter 8: Build a word guessing game with user input and score tracking. - Chapter 9: Save and load data using local files, JSON, and XML in C#. - Chapter 10: Access and update databases using C# and PHP. - Chapter 11: Create scenes procedurally using arrays, text files, and images. - Chapter 12: Apply linear algebra concepts like vectors and forces in Unity. - Chapter 13: Combine C# with Unity objects to manage inputs and transform objects. - Chapter 14: Create an Audio Memory Game in C#. - Chapter 15: Debug and manage errors in Unity and C#. - Chapter 16: Follow development principles like DRY, SOLID, and KISS in Unity projects. - Chapter 17: Write clean, reusable, and maintainable code in Unity and C#. Who Will Enjoy This Book? - Beginner Programmers: Provides a solid foundation in C# through game development. - Experienced Developers: Expand into C# and game development. - Students and Educators: Ideal for classroom settings or self-study. - Hobbyists and Enthusiasts: Learn C# to create your own games step-by-step. Product Details: Author: Patrick Felicia ASIN: B0DD7L489W Publisher: LPF Publishing; 1st edition (August 14, 2024) Publication date: August 14, 2024 Language: English Print length: 845 pages Format: Mobi Source: https://www.amazon.com/Learn-Programming-Creating-Games-Unity-ebook/dp/B0DD7L489W/ | |
YouTube Video: | |
Catégorie: | Books |
Langue : | English |
Taille totale: | 8.91 MB |
Info Hash: | 1B93578EC846107B877CD12A4418B4312B2B752B |
Ajouté par: | Prom3th3uS |
Date: | 2024-10-06 03:12:14 |
Statut Torrent: | Torrent Verified by Prom3th3uS on 7th October, 2024 |
évaluations: | Not Yet Rated (Log in to rate it) |
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